Thursday, May 31, 2007

300 Game Mechanics in 300 Days

Simply put, a challenge to myself. Every day for three hundred days, I will post a gameplay mechanic that has (hopefully) never been seen in a commercial video game. Three hundred mechanics. No more. No less.
Sean Howard is going to make me cry tears of joy. Yesterday's entry: Pellet Quest. Pac-Man meets an RPG.

More about this game concept, and 21 more and counting, at the link. [Via]

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