SHOW ME

Showing posts with label mapping. Show all posts
Showing posts with label mapping. Show all posts

Tuesday, July 31, 2007

Infographic: The Urban Population

"Humanity will make the historic transition from a rural to an urban species some time in the next year, according to the latest UN population figures. The shift will be led by Africa and Asia, which are expected to add 1.6 billion people to their cities over the next 25 years. Read more."

Tuesday, July 10, 2007

Cartography Meets Art Meets... Strollers?

Bugaboo Daytrips maps stroller-friendly routes for excursions. Each route features an artist-designed map. Many of them are quite beautiful, and as they are all downloadable in PDF format, might make for nice location-based art prints.

NYC Chinatown, by Souther Salazar, with a bit of website chrome

Vancouver, by Josh Cochran

Prague, by Dustin Arnold

Thursday, May 03, 2007

Wednesday, May 02, 2007

Infographic "Map" of Online Communities

Click here to see the full map from XKCD and read the details.

Tuesday, March 20, 2007

Visualizing Death In Occupied Baghdad

Data Mining points to a great interactive visualization by the BBC which maps the ongoing violence in Baghdad. The program draws body count numbers from the Iraq Body Count project, which as of this moment estimates a minimum and maximum number of civilian deaths in Iraq at roughly 59,000 and 65,000 individuals.

Tuesday, February 20, 2007

Mapping and Shopping With BrowseGoods

BrowseGoods.com's intuitive interface "maps" available shoes from multiple sellers in a highly structured layout organized by style or brand within overarching departments. The "map" is navigated by dragging and zooming in and out. Hovering over a shoe provides basic pricing and availability details, and clicking on a shoe provides a larger box with more details and a link to buy it on Amazon. At first glance, a very natural way to shop.

The only oddity is the sizing. Individual sizes for the same shoe style are displayed as separate icons but are not clustered together. Fix it, code monkeys! [Via]

Monday, February 19, 2007

The DNA of Atari Games


Graphical depictions of the code and behaviors in Atari 2600 games by Ben Fry. Above: Detail from Pitfall. Below: Pitfall's complete code rendered.

From his description of the "Distellamap" project:
Like any other game console, Atari 2600 cartridges contained executable code also commingled with data. This lists the code as columns of assembly language. Most of it is math or conditional statements (if x is true, go to y), so each time there's "go to" a curve is drawn from that point to its destination.
A detail from Pac-Man:


Fry's website includes renderings of the code from Adventure, Air Raid, Combat, and several other games, and more about his process. [Thanks, Matthew!]

Wednesday, January 24, 2007

Google Maps Pedometer Mashup Measures Distance Point By Point

Hackszine's Brian Sawyer points to the great Google Maps mashup Gmaps Pedometer, which allows you to "walk off" distances using a simple method: set your starting point, double-click to add new points along the map, and drag the map wherever you want to go. I can't get enough of it; I just confirmed that a popular exercise route around the lake at my work - on nameless roads and footpaths - is just shy of a mile. I am also fairly obsessive about learning the relative lengths of multiple routes to get places I frequent, but I am also very forgetful, so usually forget to check my end odometer when I arrive, and have never been so obsessed as to attempt to keep a log. Now I can just walk them off in one fell swoop and know once and for all which is the shorter route.